Virtools Handbook
Friday, April 14, 2006
Character FK animation II
The work-around for this animation was to leave part of the rings "character" as a 3D object and use the "Play Animation 3D Entity" BB under 3 Transformations>Animation
posted by Dimitri Darras @
8:14 AM
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Dimitri Darras
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Previous Posts
Character FK animation
Relative Movement
Feeding in Data from 2 Souces II
Feeding in from 2 Data Sources
Translating a Camera Curve
Managing scripts
Switching Sound
Keycuts and Duplicating with or without Dependencies
Shortcuts II
Particles and Rendering expense - note on shortcuts
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