Tuesday, February 28, 2006

Basic Math

I'm trying to do basic math on an integer. The basic calculator BB seems to be the best way to do it, although I'm unclear where the output goes.


Schematic Object link thing has disappeared

In the schematic, the object "column" has disappeared, so I can only access scripts from the Level Manager. It's unclear if this is a preferences thing or a bug.

Monday, February 27, 2006

What the building block lines mean

Blue - data input and output
Red - Active BB

I wasn't sure what the 0/0 and 1/0 signify. They are frame based delay rates. Another point, when encapsulating BBs, right click to Construct>Add Behavior Input to connect to the triangle on the left.


Polling the server

The Web Get Data building block seems to poll automatically. My text was not updating however. Below is the connection to loop the text drawing building blocks so that a value automatically updates.

Sunday, February 26, 2006

Adding more textures

I'm trying to toggle between textures on a terrain without loading a texture every time. The slot button doesn't seem to load it into a new placeholder.

Light Selection II

Disregard previous post - this was a memory management issue, as soon as MAYA crashed, the light selection showed up.

Light Selection

I'm having a hard time selecting my point lights to move them. Setting IC doesn't seem to fix this. They can be placed in an absolute position with the properties, but there's got to be an easier way.

Friday, February 24, 2006

Looping in VIRTOOLS

I'm trying to figure out how to loop the BBs - in this case the Web Get Data/Send Message ones. Simply drawing a literal loop doesn't seem to work - my goal is to get a continuously updated server value as a gettable number in VIRTOOLS. I'll consult the documentation to see if there are any such examples...

Fonts in VIRTOOLS II

First thing, the font file is some kind of bitmap with an alpha channel. Secondly, it appears like the only way to generate (dynamic or otherwise) text is with a BB as seen below from the program documentation:


Fonts in VIRTOOLS

I'm trying to figure out how fonts work in VIRTOOLS - I see it in one of the bundled examples as a texture, but I don't know what file type to import - system fonts or somthing else....


Tuesday, February 14, 2006

Hierarchy Manager

Ok, the way to group items imported from MAYA so that they move as a 3D Entity is to use the Hierarchy Manager tab and click and drag to create a heirarchy.



Here, I'm trying to group exhaust for several space ships. Remember to set the IC on absolutely everything otherwise it's next to impossible to find missing particles.

Monday, February 13, 2006

Grouping and 3D entities

Ok, here's an issue I ran into regarding importing a model that is grouped in MAYA.
When I animate the object on a curve, VIRTOOLS is looking for a 3D entity, not a group. My model has three parts to it, grouped and parented in MAYA. I'm hoping to resolve this because the only other solution seems to be creating one model in MAYA with merged vertices, etc...






As you can see, Virtools imported my 3D Entity in pieces - they need to be grouped
in order to be animated as a whole....